FLASHCUT
FLASHCUT
is a top-down speed game made for Slapjam #2. You can only dash. Draw a route through the experiment chamber, release to cut, and keep your chain alive for a higher score. Read the enemy pattern, find an angle around shields, dodge shots and lasers, and make every stroke count.
### How to play
- **Draw and release:** Press inside the arena, drag a route, then release to dash along it.
- **Evade:** A short flick moves you without an attack.
- **Chain cuts:** Turn your route through several enemies in one stroke. Hits keep the combo timer alive and charge STILLPOINT.
- **STILLPOINT:** When the bottom bar is full, double-tap the samurai and hold the second press. Draw a longer powered route, then release. It cuts through shields and armor.
- **Survive:** Dodge projectiles and lasers, attack blockers from an open angle, and protect your three hearts. Chase a new personal best.
Designed for touch in portrait mode. Mouse input also works on desktop. The in-game pause menu has a controls reminder, settings, and fullscreen.
### Performance note
This game was built during the 48-hour jam. Large multi-enemy cuts and crowded scenes may slow down on some phones. We optimized the phone render while keeping the same art and effects, but could not complete a full device optimization pass before the deadline.
### Credits
Made with Godot 4 and AI-assisted development for Slapjam #2. Asset licenses and creator credits are included with the game download.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Not4Talent |
| Made with | Godot |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |





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